Chronicles/Atlas/Colonies

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Rise of Chivalry
Playable factions Byzantines England France Holy Roman Empire Moors Hungary Saracens Mongolia China
Renovatio Europam
Playable factions Sicily Venice England Scotland France Burgundy Holy Roman Empire Norse Poland Portugal Spain Hungary
Papal States Armenia Byzantines Russians Serbians Moors Saracens Turks Mongolia China Japan

In CtW mode, colonies are overseas dependencies that can be created via small down payments of tribute. Each colony functions like additional "regions" to your holdings on the CtW map, and 10 of them are required to win the game. While you cannot attack your opponent's colonies, you can acquire them from defeated opponents or by purchasing them from other players with colonies.

List of colonies

Below is a current list of possible colonies that can be created, and the names of factions that are able to acquire them.

  1. Portugal: 5
  2. Spain: 16
  3. France: 9
  4. England: 7
  5. Scotland: 3
  6. Norse: 6
  7. China: 3

Indentured colonies

Indentured colonies are connected to two territories - both territories must be flagged in order to bring it into existence.

Socotra

Unlocked by: Yemen, Sudan

  • Strategic resource: Brimstone; Incense

Spice Islands

Unlocked by: Bagan, Gangetic Plain

  • Strategic resource: Copra; Dye; Spice
  • Tribute: 20

Lanka

Unlocked by: Gangetic Plain, Deccan

  • Strategic resource: Gems; Copra; Peacocks
  • Tribute: 20

Greenland

Unlocked by: Iceland, Norway

  • Strategic resource: Whales
  • Tribute: 5

Canarias

Unlocked by: Maghreb, Granada

  • Strategic resource: Obsidian;Relics
  • Tribute: 10

Fusang

Unlocked by: Manchuria, Kyushu

  • Strategic resource: Cotton; Silk
  • Tribute: 9

Exploration-only colonies

Founding each Colony costs 500 Tribute. All Indentured Colonies must first be founded in order to be able to purchase these.

Malindi

Foundable by: Portugal, China

  • Strategic resource: Gold
  • Tribute: 20

Zanzibar

Foundable by: Portugal, China

  • Strategic resource: Gold; Spices
  • Tribute: 3

Veracruz

Foundable by: Portugal, England, Spain

  • Strategic resource: Bananas
  • Tribute: 13

Cabo da Boa Esperança

Foundable by: China, Portugal

  • Strategic resource: Falcons
  • Tribute: 6

Sierra de Leão

Foundable by: England, Portugal, Spain

  • Strategic resource: Diamonds
  • Tribute: 9

Hispaniola

Foundable by: France, Spain, Norse)

  • Strategic resource: Gold
  • Tribute: 8

Cuba

Foundable by: France, Spain, Norse

  • Tribute: 20

Bermuda

Foundable by: England, Spain

  • Strategic resource: Copra; Fish
  • Tribute: 2

Saint-Domingue

Foundable by: France, Spain, Norse

  • Strategic resource: Sugar
  • Tribute: 7

São Vicente do Brasil

Foundable by: Portugal, France, Norse

  • Strategic resource: Coffee; Dye
  • Tribute: 5

Nueva Vizcaya

Foundable by: Spain, France, Norse, Scotland

  • Strategic resource: Cotton; Spice
  • Tribute: 8

Nueva Granada

Foundable by: Spain, England

  • Strategic resource: Coal; Ceramics
  • Tribute: 5

Peru

Foundable by: Spain only - created by an exploration event

  • Strategic resource: Silver; Granite
  • Tribute: 30

Saint Helen of Pensacola

Foundable by: Spain; France

  • Tribute: 9

Formosa

Foundable by: China, Portugal, Spain

  • Strategic resource: Tea; Sugar
  • Tribute: 12

Note: AI China always seeks to colonise Formosa, and will continue colonising until it gets it.

Newfoundland

Foundable by: Scotland, France, England, Spain, Portugal

  • Strategic resource: Whales; Iron ore
  • Tribute: 4

Fort-Caroline

Foundable by: France, Spain, Norse, Scotland

  • Strategic resource: Cereals; Spices
  • Tribute: 3

Jamestown

Foundable by: England, Spain)

  • Strategic resource: Furs; fish
  • Tribute: 15

Acadia

Foundable by: England, France, Scotland, Norse

  • Strategic resource: Beaver pelts; Obsidian
  • Tribute: 5

Winning a Strategic Victory

Colonies are required not just to produce tribute but to win. Once any faction has ten colonies in its name the game is over and that faction is declared the winner. AI factions have a predetermined personality towards colonies.

  • Both Portugal and Spain are vigorous colonisers, investing their tribute continuously into colony growth.
  • Burgundy and HRE will continuously beg England to sell colonies to it.
  • Giving a colony to Burgundy, Spain and Portugal is acceptable as a peace offering.
  • France will accept colonies sold to it at rock-bottom value.
  • Scotland and Portugal will frequently beg France to sell colonies.
  • Other factions won't solicit them but welcome them.

The best way to win might be possibly the following:

  • Take over Africa and Southern Asia as quickly as possible. This opens up access to the Indian Ocean colonies of the Spice Islands, Lanka, and Socotra.
  • Next invade Iberia. You will need Seville to control the Canarias, bumping up your colony score to 4. Lastly, if you are playing as a colonial power, try to save your tribute and use it to buy a vassal or to purchase supplies for an overseas expedition. It will not be easy - you will need to wait for a while before this becomes a possibility. You must also keep France, England, Scotland and Denmark alive.
  • Once they start founding colonies, then you can begin attacking them and taking their colonies one by one, or by buying them off. This will bring the entire game to an end!