Hawtun-p'hau

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Wherever you are, death will find you, even if you are in towers strong and high.

— The Qur'an, 4:78

In game[edit | edit source]

Trebuchet BDZG ico.png
Hawtun-p'hau — Vital statistics
Trebuchet

Powerful siege weapon with a a powerful but slow ranged attack, highly useful against structures and stationary infantry (in large numbers) but very vulnerable to cavalry.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Mojia Political ideologies
13.3s
(200t)
73 7 42 4.5s
(68t)
19
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Ore.png: 170;
Timber: 140
Ore.png: 14;
Timber: 17
2 Siege Workshop 0 3–17
  • +2 splash damage but has poor accuracy.
  • Low attack bonus versus buildings and infantry

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Overall strategy[edit | edit source]

While not exactly as powerful as its mediaeval successor, the Trebuchet, the Hawtun-p'hau ("crouching tiger siege engine") is still a veritable force to reckon with depending on what mods it emerges in. While some units are meant for use primarily against buildings, and others against infantry, the Hawtun-p'hau however can deal additional damage against both targets, thus making it ideal for general-purpose use. Its only drawback is that while it can be very effective in the "siege" role, it has a strong handicap, if used against other war machines - particularly ships and other siege weapons - as well as cavalry, the scourge of most siege weapons in all the mods this unit can appear in.

As a result, you are advised to have contingency plans should you encounter more powerful siege machines, especially the Ballista and Catapult from Age of Empires. In which case, your main concern should be the preparation of dedicated light cavalry squads to take out the offending enemy units, before too much damage is done.

Notes[edit | edit source]

WARNING - Hawtun-phau is being adjusted in Swords of the Prophets for scale,

  • Machine: scale = 0.5
  • Men: possbily at 0.94

See also[edit | edit source]