Light Chariot

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In game[edit]

Light Chariot — Vital statistics
Archers

Light infantry unit with medium-powered range, able to take out slow-moving targets but must be protected from cavalry and light infantry.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrade of Upgrades to
  • Level 2: Tribal Levy Military
  • Social Policy — Aristocracy Policies
11.2s
(169t)
74 11 14 2s
(30t)
26 11 14
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Wealth.jpg: 50
Timber: 40;

Wealth.jpg: 1;
Timber: 1
2 Noble residence icon.jpg 0 1–10

Strong versus heavy infantry.

Roundel knaan.png Roundel mitanni.png Roundel scythoi.png Roundel celtic.png Roundel yin.png Roundel greek.png Roundel zhou.png Roundel elamite.png Roundel s3ba.png Roundel troy.png Roundel hatti.png Roundle qmt.png Roundel ord.png Roundel bbwel.png Roundel bharat.png Roundel assur.png

Overall strategy[edit]

The Light Chariot is a powerful war machine, ideal for skirmishing against melee units. Armed with a medium-strength ranged attack but possessing little in the way of hitpoints and armour, Light chariots are by far the most common form of chariot, being used in all manner of civs. Light Chariots sacrifice armour and hitpoints in exchange for speed, so while they aren't as powerful as the other two orders of chariots, they are still highly effective at what they do and that is to function as a fast skirmish/raiding unit.



Later replaced by cheaper and faster javelin cavalry. Only the Celts retain the use of the Light Chariot, and for good reason - the Celtic chariot has more hitpoints, speed and attack accuracy. Egyptian and Chinese chariots carry archers instead of javelin men.

Celts can upgrade Light Chariots to Issedones, making for a more accurate, faster and stronger light chariot unit. The new unit has substantially better turn speed.

Unit summary[edit]

  • Rush Crush — Massed infantry can easily overwhelm archers. Bring your own heavy infantry as a "moving wall" to protect them.
  • Sniper — The Welsh do not train archers, but instead have a rather interesting unit, called the helwyr. The helwyr as a whole is a scout unit, with a highly accurate long-ranged missile attack. While Welsh helwr can hide in forests if things get too hot, its less reputable cousin, the brigand, has halved hitpoints, but trains much faster, making it a superb mercenary unit for those capable of getting it.
  • Caucasian Caucus — At the plains of the Ukraine and the foothills of the Caucasus and the Carpathians lie Russia, Poland, Hungary and the Turkic khanates. These factions are sufficiently close to the Black Sea to recruit toughened huntsmen hailing from as far away as Asia to hunt a different sort of prey.
  • Cloak and Dagger — In central Italy, it is an open secret that the Papacy and the supporting Italian nobility have access to marksmen, hired killers who while are slower and of weaker constitution, are far more deadly because of the strength of their srchery and their ability to slip into cities unseen.

History[edit]

A chariot is an ancient horse-drawn two-wheeled vehicle used in war, races, and processions. While the chariot is thought to first have been invented around 2000BCE in Mesopotamia, the Egyptians built upon the original design for the chariot and improved it by making it lighter, changing the location of the chariot's axle so that the driver would stand closer to it and casing parts of the axle with metal in order to decrease the resistance between it and the wooden wheel hub. The Egyptians had two types of chariots, the war-chariot and the carriage chariot. The difference between the two was situated in the wheels; war-chariots had six spokes in the wheels, while carriage chariots only had four.