Mitanni

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Faction Overview Strategic Overview History

The Mitanni have the power of Dominion.

Faction Tribes: Hurrian, Semitic, Anatolian
National Bonuses:
  • Granary, Sawmill, Foundry available at start and research available sooner
  • Granary, Sawmill, Foundry production upgrades 50% cheaper
  • Building completion bonuses +50%
  • Cities gather extra +5 food, timber, metal
  • Fire ships cost 25% less, built 33% faster
Roundel mitanni.png

Unique Units:

  • Light chariot, Medium chariot, Maryannu chariot
  • Foot Maryannu - heavy swords
  • Maryannu Spearmen - a heavy spearman unit with good armour but mediocre move time and attack. Powerful in the Bronze Age, easily wiped out by other units.

Mercenaries:

  • ???

Upgrades:

  • Centralisation

Wonders:

Settlements: Leaders:
  • Washukanni
  • Taidu
  • Arrapha
  • Harran
  • Irridu
  • Khashshum
  • Kummanni
  • Kahat
  • Nuzi
  • Tikunani
  • Urkesh
  • Urshu
  • Chagar Bazar
  • Ugarit
  • Mari
  • Tuttul
  • Ramad
  • Urkesh
  • Halab
  • Qatna
  • Kirta
  • Shuttama
  • Parrattama
  • Shaushatar
  • Artatama
  • Tushratta
  • Artashumara
  • Shatiwaza
  • Wasashatta
  • Shattuara