Moors

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Faction Overview Strategic Overview History

The Moors have the Power of the Khilafat.

Faction Type: Muslims
National Bonuses:
  • +10% Food Commerce Limit
  • Can build 7 farms instead of 5 per city, farms generate +2 wealth
  • Start with a granary and receive Granary upgrades for free
  • Wonders cost 25% less, can be built an age early, and you may build two per City
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Unique Units:

Mercenaries:

  • [1] Slavic Raiders
  • [2] Camel Archer; African Skirmishers
  • [3] Freelancer; Camel Raider [Republic only]

Upgrades:

  • Beitul Hiqmah
  • Córdoban Mezquita
  • Alhambra Palace Complex
Settlements: Leaders:
  • Cordoba
  • Granada
  • Saraqustzah
  • Melila
  • Oran
  • Algiers
  • Valencia
  • Rabat
  • Sammurah
  • Tunis
  • Ceuta
  • Granada
  • Wadi al Kabir
  • Wadi al Hijara
  • Al Qantara
  • Kerouane
  • Fez
  • Ubadah al Arab
  • Uhsunubah
  • Arnitz
  • Alsh
  • Al Basitz
  • Batalyaws
  • Bourmedes
  • Tzirwal
  • Jarundah
  • Danniyah
  • Balad al Walid
  • Saris
  • Saqaban
  • Annaba
  • Aghmat
  • Azilal
  • Qadis
  • Mahdia
  • Qalat Ayub
  • Majritz
  • Rundah
  • Muhammad
  • Tariq ibn Ziyad
  • Yusuf
  • Mansur
  • Hakam
  • Yaacob
  • Hisham
  • Ibn Ahmar
  • Ali
  • Yahya
  • Abdullah
  • Abbad
  • Mutamid