Russians/Early CtW

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Rise of Chivalry
Playable factions Byzantines England France Holy Roman Empire Moors Hungary Saracens Mongolia China

CtW Guide[edit]

In the Early CtW, the Russians are under the sway of Kiev, which continues to hold sway over vast tracts of land, namely the territories of Ladoga, Belarus, Muscovy and their capital at Kiev. For this reason, they tend to be at loggerheads with the factions that neighbours them, most notably the Danes for the northeastern reaches of Varangia and the Poles over Lietuva. The Russians will never submit to vassalisation willingly unless the other power was an Orthodox faction too — so if you are playing Byzantium you can hope to convert them into vassals, tribute willing.

Diplomacy-wise Kiev keeps to itself as long as its sphere of influence is respected, but is not interested in alliances — only vassalisation. Towards the non-Christian factions, Kiev is highly antagonistic and does not like the Turkic factions — this includes the Turks and Mongols. If you are playing as the Byzantines, you should seek to subjugate them as soon as possible to consolidate your hold over the east.

Kiev.png

CtW objectives[edit]

  • Eliminate all non-aligned factions or acquire 10 colonies
  • Secondary task:
    • Seize control of Bohemia and Wallachia in order to enlarge your armies and consolidate your rule.

Initial start[edit]

Sphere of influence[edit]

Danube Basin, Central Plains. Dalmatia, Balkans, Wallachia, Bohemia

Strategic Overview
Map.jpg
Basic gameplay Rise of Chivalry Renovatio Europam