Sawmill/Chronicles

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Overview Chronicles tech tree Bronze Dawn tech tree

Upgrades[edit | edit source]

Woodworking Woodworking[edit | edit source]

NAME GRANTS ACCESS TO COST LEADS TO
Coppicing
Coppicing

Leaving behind a little sometimes goes a long way.

  • Prereqs:
    • Level 2: Natural Law Science
    • Level 2: Cartography Commerce
  • Increases output of timber from Logging Camps in a settlement with a Sawmill by Level 1
  • 150Metal; 150Food
  • Time to complete: Medium
Paper Milling Woodworking
Paper
Milling

Paper Milling

A more efficient stationery material created from the castoffs of carpentry and logging work.

  • Prereqs:
    • Coppicing Woodowrking
    • Procurement Logistics
  • Increases output of timber from Logging Camps in a settlement with a Sawmill by Level 2

Resource cost:

  • 250Metal; 250Food
  • Time to complete: Long
  • Deforestation Timber production
  • Printing Press Knowledge production
Deforestation
Deforestation

In an age of tall ships, the tallest trees must be the first to fall.

  • Prereqs:
    • Paper Milling Timber production
    • Level 5: Guilds Commerce
    • Land Law Agronomics
  • Increases output of timber from Logging Camps in a settlement with a Sawmill by Level 3.

Resource cost:

  • 450Metal; 450Food
  • Time to complete: Very long

Construction Construction[edit | edit source]

NAME GRANTS ACCESS TO COST LEADS TO
Masonry
Masonry

The first step towards erecting a soaring tower is to lay down its foundation stones.

  • Prereqs: Level 2: Natural Law Science
  • Increases construction speed and building hitpoints
  • 80Wealth; 80Timber
  • Time to complete: Fast
Architecture
Architecture

In the art of construction, an eye for detail is everything.

  • Prereqs:
    • Masonry Construction
    • Indexation Knowledge production
  • Increases construction speed and building hitpoints

Resource cost:

  • 150Wealth; 150Timber
  • Time to complete: Rather fast
Engineering
Engineering

A greater understanding and appreciation of the old ways in order to achieve newer and greater heights.

  • Prereqs:
    • Architecture Construction
    • Late Mediaeval Era [3]
    • Level 6: Optics Science
  • Increases construction speed and building hitpoints to the maximum level possible.

Resource cost:

  • 350Wealth; 350Timber
  • Time to complete: Medium
  • Mechanised Metalworking Metallurgy
  • Bombardment Fortification