The Norse have the Power of Enterprise.
The prowess of the Norse as a warlike people are evident from the units they host, ranging from toughened Viking warriors on foot and on horseback with a knack for amphibious assaults on neighbours by the waterfront, and their longships. In succeeding ages, they will also have a variety of support units capable of shoring up Norse power on the field.
Faction Type: Catholic National Bonuses:
- Viking Tradition : Receive free Light Infantry whenever you build a new Barracks. You get:
- One during the [1] Early Mediaeval Era;
- Two during the [2] High Mediaeval Era;
- Three at the [3] Late Mediaeval Era
- Slave Trade : Receive bonus resources for each enemy unit killed. You get:
- 30 per each kill made in the [1] Early Mediaeval Era;
- 45 per each kill made in the [2] High Mediaeval Era; and
- 60 per each kill made in the [3] Late Mediaeval Era
- Commerce Raiding : Plunder from enemy buildings increased 100%
- Militarised Society : Start with 1 level of Military technology already researched.
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Unique Units:
Mercenaries:
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Upgrades:
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Wonders:
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Settlements:
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Leaders:
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- Jelling
- Roskilde
- Aarhus
- Copenhagen
- Odense
- Frederiksberg
- Jorvik
- Esbjerg
- Horsens
- Vadrefjord
- Arklow
- Leixlip
- Annagassan
- Carlingfjord
- Oseberg
- Uppsala
- Lund
- Nidaros
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- Kristianstad
- Goteborg
- Malmö
- Norrköping
- Gavle
- Helsingborg
- Karlskrona
- Jönköping
- Örebro
- Stockholm
- Molde
- Hammerfest
- Namsos
- Halmstad
- Trondheim
- Silkeborg
- Dublin
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- Oslo
- Skien
- Bergen
- Stavanger
- Fredrikstad
- Köngsberg
- Turku
- Borgå
- Ulvila
- Strangfjord
- Gentofte
- Gladsaxe
- Herning
- Scelig Mhicil
- Lough Rea
- Vejle
- Boras
- Fredericia
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- Rollo
- Kristian
- Cnut the Great
- Harald Bluetooth
- Gorm the Sleepy
- Sveyn Forkbeard
- Olaf Tryggvason
- Olaf Haraldsson
- Erik Hedningen
- Erik Bloodaxe
- Thorstein
- Haakon
- Magnus
- Harald Hardhammer
- Karl
- Sten Sture
- Eric Evergood
- Valdemar the Victorious
- Thore the Hound
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