Category:The Northern Ravens units

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How does this mod differ compared with Rise of Kings / Swords of the Prophets.

CASTLE AGE UNITS[edit | edit source]

Units previously trained from the Nobles' Court / Senate all go here, with the excception of Muslim units. All Muslim units from Chronicles are available for training for Andalusians / Saracens. This includes the following units:

The Nobles' Court is used to train only Castle Age UUs from Rise of Kings - ie

  • European units: Jinetes, Teulu Skirmishers, Gridny, Vsadniky, Boyarnik, Pronoiar,Milites
  • Frankish Knight - buff its stats and add it here.
  • Mercenaries originally belonging to a certain cultural group obtained by other factions (Ecorcheur, Hibernians, Ceithern) have improved stats and are moved here)
  • Generic European units: Mailed Lancers, Swordsmen.
  • Ecorcheur skins are now changed - swap the parts around to differentiate them from their original Welsh skins.
  • Ditto Hibernians.
  • JArl v Merchant Cavalry? find out how to differentiate them.

ROMANS[edit | edit source]

  • Bulgars make a comeback from Swords of the Prophets, but share the same heavy cav units with Russia.
  • But Byzantines use the old Rise of Kings system with one exception - Bucellarii upgrade to Scholarii in the Stable, while Varangians and Pronoiaroi upgrade from Excubitores.

CELTS[edit | edit source]

  • Strathclyde - uses the old Alba system. Hibernians and Cliarthaire are in existence but that's it.
  • Alba - only REtinue Cav, Longboat and Cliarthaire are avaiable.
  • England - full roster but comes from Rise of Kings. BUT
  • Saxons - retains the original system from Swords of the Prophets. But they should be able to train Retinue Cavalry AND Swordsmen.
  • Irish - new units: Hobelars, Ceithern,
    • Hobelar - an improved version of Jarl Cavalry.

Galloglaich are common place in Irish, Alban, and Strathclydian pay.

NORSE?[edit | edit source]

Denmark, Sweden, Norway (and Strathclyde) all use Project 666's system. For Denmark - Retinue Cavalry, Swordsmen, come out of the Nobles' Court. BUT

  • Norman Conroy - needs a new skin since the old Norman Routier uses Scara skin. Change of Weapon?
  • Only Russia does not change its units, it uses the old Rise of Kings system.
    • But Ubba wants weaker infantry. Probably, that means only Archers, Spearmen and Militia (?) are available.

Unit glossary *by Ubba Ragnarsson)

  • Berserkir
  • Holuman
  • Jomsvikingr: A semi-merc unit like the German Landsknechts.
  • Drekkar Njörð: Longship deluxe, is meant to be a floating "battering ram".

MUSLIMS, AFRICANS, HUNGARIANS[edit | edit source]

  • Hungarians remain unchanged from Project 666.
  • But while Andalus uses the old Umayyad system of Project 666, Saracens retain the old system of Rise of Kings. In fact, it is a rehash of the original.
    • Rizicos can be recruited by Andalus.
  • Moors - Murabitun - use the old Moorish system of RKC but don't train Iberian Riders.
    • BErber Horsemen now replace Iberian Riders and Horse Archers for Moors.
    • Different merc pool - lots of Africans. Lots and lots of black Africans.
  • Ansariyun must be dropped.

New UUs[edit | edit source]

Wessex:

  • Eorl's Thegns (Heavy royal Cavalry),
  • Cynehlatbrd Huscarl (Heavy Infantry),
  • Byrnwiggend Seaxes (Heavy Axemen, possible use as special late-game Dane unit otherwise shows the power of Wssex' infantry)

East Anglia????

  • Earl's Ibora (Strong Ranged Cavalry),
  • Cipemarm (Armed/Heavy Merchant?)

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