Chukchi Warriors

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"I have seen his forward spear. It is a meteor of death. The blood of thousands is on its steel."
James Scott MacPhearson, Ossian

In game[edit | edit source]

Chukchithrower icon.png
Chukchi Warriors — Vital statistics
Chukchi Warriors

Best anti-cavalry unit in the game, but are slower than most heavy infantry.

Prereq: Build time HP LOS Attack Attack speed Movement
speed


Imperial Mandate Attrition

8.5s
(128t)
132 7 16 2.1s
(32t)
20


Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food.jpg: 60;
Wealth.jpg: 50
Food.jpg: 2;
Wealth.jpg: 5
1

Detinets icon.png

3 Melee
  • Strong versus and cavalry
  • Defensive penalty versus ranged units, especially gunpowder units
  • Small attack penalty versus buildings.

Overall strategy[edit | edit source]

Like Galloglaich, Chukchi Warriors are a powerful but slow anti-cav mercenary, whose main task is defending your troops against melee cavalry, which they do very well. They may be slow on foot, but they are very lethal to any and all melee cavalry types, but they have a marked defensive debuff if attacked by guns. They are fast-training, but can be recruited only from a Detinets' Wonder, and by certain factions only: only a Russian player, or a non-Russian player with Imperial Mandate researched may hope to recruit them.

Unit summary[edit | edit source]

  • Indomitable — Spearmen's combat proficiency and endurance render them effective for counter-cavalry and melee infantry supremacy work.
  • Amongst all other infantry types, Spearmen have the highest cost in resources, so you might wish to supplement them with light infantry.
  • Spearmen are most effective but only as either purely defensive or offensive units, due to their speed. This also makes them vulnerable against more versatile units, such as missile infantry and cavalry, which can easily take them apart or massed light infantry.
  • Slow and Steady Won't Win The Race — The sluggish speed of the Cliarthaire makes them prime targets for archers, although they are highly proficient melee fighters.
  • Galloglaich InfantryGalloglaich Infantry are mercenaries which are trained faster but somewhat outclassed by other infantry units, as they are available one age later than normal Cliarthaire, but nevertheless remain just as powerful.

Notes[edit | edit source]

Due to how Rise of Nations works, Cliarthaire's substantial anticav bonus - +40% damage versus mounted units - also applies to elephant units. Elephant units - the War Elephant and the Gajnal Mahout in turn - deal +40% damage to Cliarthaire units!

History[edit | edit source]

The first few centuries of the post-Roman era were highly turbulent times for many communities throughout Europe, which often found themselves at the mercy of several different enemies, and it was thus natural that sooner or later a body of chosen men would be required to supply the strong arms which was needed to ensure survival. A man armed with a spear could defeat many attacking warriors without getting hurt himself.

Mediaeval communites (especially the larger towns and free cities of the High Middle Ages) learned to employ large formations of spearmen, usually clad in some semblance of armour, as a counter to heavy cavalry attacks because horses would not charge home against a bristling wall of spear points. Spearmen were originally deployed in a defensive posture, but the best of the spearman armies, such as the Swiss, Scots, and Flemish, learned to maneuver and take the offensive. From the spear, the pike was developed. The pike was a longer spear with different iron tips for different situations.